Robert Aubel

Inspired by worlds, driven by what's behind them

The Future of NPCs in Video Games

ProjectsAcademicAIGame Design

How artificial intelligence will transform Non-Personal Characters from scripted entities to living, breathing members of simulated societies.

ACADEMIC RESEARCH - GAME DESIGN & AI

THE FUTURE OF NPCs IN VIDEO GAMES

From Scripted Characters to Simulated Societies

by Robert Aubel

RESEARCH OVERVIEW

Non-Player Characters (NPCs) are the heart of living game worlds. From simple programmed characters to complex AI-driven personalities – NPCs bring digital worlds to life and enable social and cultural structures.

This research examines the evolution of NPCs in the role-playing genre and provides an outlook on the future of intelligent, emotionally responsive characters that can simulate entire societies.

FUTURE OUTLOOK

The next 10-15 years will transform NPCs from scripted characters to living digital beings.

GENERATIVE AI

Large Language Models enable dynamic real-time conversations. Each dialogue becomes unique, contextual, and based on the shared history between player and NPC.

EMOTIONAL INTELLIGENCE

NPCs develop genuine friendships, rivalries, and emotional bonds. They recognize not only what is said but how – tone and behavior influence relationships sustainably.

PERSISTENT WORLDS

NPCs live their own lives with routines, goals, and life cycles. They work, age, form relationships – independent of player presence.

SOCIETY SIMULATION

The ultimate step: Simulating complete societies with:

  • Economic Systems – Trade, businesses, resource competition
  • Political Structures – Elections, revolutions, power dynamics
  • Cultural Evolution – Traditions, languages, religions evolve
  • Social Movements – Rumors, alliances, emergent narratives

IMPACT

Gaming will transition to emergent narratives, where stories aren't prescribed but organically arise from NPC interactions. Game worlds become living ecosystems – each playthrough a completely unique experience.